I use this blog to put my thoughts in writing, to refine and clarify my opinions and arguments, and to hopefully catch any major errors or blind spots before I attempt to act on them. Topics can range from politics to film criticism to things happening in my daily life.

Wednesday, October 29, 2014

There's a definite downside to being a gamer these days

I realized something the other day. All my life, I have self-identified first and foremost as a reader. I took an obscure pride in being the kid from whom the teachers always had to confiscate books in class, and even after I stopped doing that, I still majored in English in large part because that's what someone who loves to read ought to do. So it was disconcerting to realize that I spend considerably more time and energy playing video games, reading about video games and thinking about video games than I do reading (even counting reading news stories online, which I do), thinking about reading or following the publishing industry.

On its own, that's a little sad. While there definitely are video games of such richness and artistry to elevate the player's perception of the world in the same way that a good book will do, they are few and far between in the game industry, and the vast majority of my gaming time is spent on games with much lower culture capital to offer: MMOs, match-based multiplayer games and single player games with stories that exist to get you to the next gameplay objective. These games have their own sort of value - in particular, the social aspect of these online games is a big part of my life these days - but it's not the same value I'd be getting from intentionally seeking out and exposing myself to the best stories told by the best thinkers.

So that's a cause for regret, but a relatively small one. A bigger issue is that if there was ever a time not to want to think of oneself as a gamer, this is it.

(Unhappy words about GamerGate after the jump.)